RuntimeParameters Class Reference

Runtime parameters used by the ZEDCamera.Grab() function, and its Camera::grab() counterpart in the SDK. More...

Functions

 RuntimeParameters (sl.SENSING_MODE smode=SENSING_MODE.STANDARD, REFERENCE_FRAME reframe=REFERENCE_FRAME.CAMERA, bool depth=true, int cnf_threshold=100, int txt_cnf_threshold=100, bool removeSaturatedAreas_=true)
 Constructor More...
 

Attributes

sl.SENSING_MODE sensingMode
 Defines the algorithm used for depth map computation, more info : SENSING_MODE definition. More...
 
sl.REFERENCE_FRAME measure3DReferenceFrame
 Provides 3D measures (point cloud and normals) in the desired reference frame (default is REFERENCE_FRAME_CAMERA). More...
 
bool enableDepth
 Defines whether the depth map should be computed. More...
 
int confidenceThreshold
 Defines the confidence threshold for the depth. Based on stereo matching score. More...
 
int textureConfidenceThreshold
 Defines texture confidence threshold for the depth. Based on textureness confidence. More...
 
bool removeSaturatedAreas
 Defines if the saturated area (Luminance>=255) must be removed from depth map estimation More...
 

Detailed Description

Runtime parameters used by the ZEDCamera.Grab() function, and its Camera::grab() counterpart in the SDK.

Constructor and Destructor

◆ RuntimeParameters()

RuntimeParameters ( sl.SENSING_MODE  smode = SENSING_MODE.STANDARD,
REFERENCE_FRAME  reframe = REFERENCE_FRAME.CAMERA,
bool  depth = true,
int  cnf_threshold = 100,
int  txt_cnf_threshold = 100,
bool  removeSaturatedAreas_ = true 
)
inline

Constructor

Variables

◆ sensingMode

sl.SENSING_MODE sensingMode

Defines the algorithm used for depth map computation, more info : SENSING_MODE definition.

Referenced by Camera.GetRuntimeParameters(), and RuntimeParameters.RuntimeParameters().

◆ measure3DReferenceFrame

sl.REFERENCE_FRAME measure3DReferenceFrame

Provides 3D measures (point cloud and normals) in the desired reference frame (default is REFERENCE_FRAME_CAMERA).

Referenced by RuntimeParameters.RuntimeParameters().

◆ enableDepth

bool enableDepth

Defines whether the depth map should be computed.

◆ confidenceThreshold

int confidenceThreshold

Defines the confidence threshold for the depth. Based on stereo matching score.

◆ textureConfidenceThreshold

int textureConfidenceThreshold

Defines texture confidence threshold for the depth. Based on textureness confidence.

◆ removeSaturatedAreas

bool removeSaturatedAreas

Defines if the saturated area (Luminance>=255) must be removed from depth map estimation