Classes | |
class | PlaneDetectionParameters |
Class containing a set of parameters for the plane detection functionality. More... | |
class | SpatialMappingParameters |
Class containing a set of parameters for the spatial mapping module. More... | |
class | Mesh |
Class representing a mesh and containing the geometric (and optionally texture) data of the scene captured by the spatial mapping module. More... | |
struct | Chunk |
Class representing a sub-mesh containing local vertices and triangles. More... | |
Enumerations | |
enum class | AREA_EXPORTING_STATE |
Lists the different states of spatial memory area export. More... | |
enum class | MAPPING_RESOLUTION |
Lists the spatial mapping resolution presets. More... | |
enum class | MAPPING_RANGE |
Lists the spatial mapping depth range presets. More... | |
enum class | SPATIAL_MAP_TYPE |
Lists the types of spatial maps that can be created. More... | |
enum class | MESH_FILE_FORMAT |
Lists available mesh file formats. More... | |
enum class | MESH_FILTER |
Lists available mesh filtering intensities. More... | |
enum class | SPATIAL_MAPPING_STATE |
Lists the different states of spatial mapping. More... | |
enum class | PLANE_TYPE |
Lists the available plane types detected based on its orientation and whether detected by sl.Camera.FindFloorPlane() or sl.Camera.FindPlaneAtHit(). More... | |
enum class | AREA_EXPORT_STATE |
Possible states of the ZED's spatial memory area export, for saving 3D features used by the tracking system to relocalize the camera. This is used when saving a mesh generated by spatial mapping when Save Mesh is enabled - a .area file is saved as well. More... | |
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Lists the different states of spatial memory area export.
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Lists the spatial mapping depth range presets.
Enumerator | |
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NEAR | Geometry within 3.5 meters of the camera will be mapped. |
MEDIUM | Geometry within 5 meters of the camera will be mapped. |
FAR | Objects as far as 10 meters away are mapped. |
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Lists the different states of spatial mapping.
Enumerator | |
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INITIALIZING | The spatial mapping is initializing. |
OK | The depth and tracking data were correctly integrated in the mapping algorithm. |
NOT_ENOUGH_MEMORY | The maximum memory dedicated to the scanning has been reached. |
NOT_ENABLED | sl.Camera.EnableSpatialMapping() wasn't called or the scanning was stopped and not relaunched. |
FPS_TOO_LOW | The effective FPS is too low to give proper results for spatial mapping. |
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Lists the available plane types detected based on its orientation and whether detected by sl.Camera.FindFloorPlane() or sl.Camera.FindPlaneAtHit().
Enumerator | |
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FLOOR | Floor plane of a scene. |
HIT_HORIZONTAL | Horizontal plane, such as a tabletop, floor, etc. |
HIT_VERTICAL | Vertical plane, such as a wall. |
HIT_UNKNOWN | Plane at an angle neither parallel nor perpendicular to the floor. |
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strong |
Possible states of the ZED's spatial memory area export, for saving 3D features used by the tracking system to relocalize the camera. This is used when saving a mesh generated by spatial mapping when Save Mesh is enabled - a .area file is saved as well.