Classes | |
class | SpatialMappingParameters |
Sets the spatial mapping parameters. More... | |
class | MeshFilterParameters |
Defines the behavior of the sl::Mesh::filter function. More... | |
class | Chunk |
Represents a sub-mesh, it contains local vertices and triangles. More... | |
class | Mesh |
A mesh contains the geometric (and optionally texture) data of the scene captured by spatial mapping. More... | |
class | PointCloudChunk |
Represents a sub fused point cloud, it contains local vertices and colors. More... | |
class | FusedPointCloud |
A fused point cloud contains both geometric and color data of the scene captured by spatial mapping. More... | |
Enumerations | |
enum class | AREA_EXPORTING_STATE |
Lists the different states of spatial memory area export. More... | |
enum class | SPATIAL_MAPPING_STATE |
Gives the spatial mapping state. More... | |
enum class | SPATIAL_MAP_TYPE |
Lists the types of spatial maps that can be created. More... | |
enum class | MAPPING_RESOLUTION |
Lists the spatial mapping resolution presets. More... | |
enum class | MAPPING_RANGE |
Lists the spatial mapping depth range presets. More... | |
enum class | MESH_FILE_FORMAT |
Lists available mesh file formats. More... | |
enum class | MESH_TEXTURE_FORMAT |
Lists available mesh texture formats. More... | |
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Lists the different states of spatial memory area export.
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Gives the spatial mapping state.
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INITIALIZING | The spatial mapping is initializing. |
OK | The depth and tracking data were correctly integrated in the fusion algorithm. |
NOT_ENOUGH_MEMORY | The maximum memory dedicated to the scanning has been reach, the mesh will no longer be updated. |
NOT_ENABLED | Camera::enableSpatialMapping() wasn't called (or the scanning was stopped and not relaunched). |
FPS_TOO_LOW | Effective FPS is too low to give proper results for spatial mapping. Consider using PERFORMANCES parameters (DEPTH_MODE_PERFORMANCE, low camera resolution (VGA,HD720), spatial mapping low resolution) |
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Lists the spatial mapping depth range presets.
Enumerator | |
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SHORT | Only depth close to the camera will be used during spatial mapping. |
MEDIUM | Medium depth range. |
LONG | Takes into account objects that are far, useful for outdoor purposes. |
AUTO | Depth range will be computed based on current Camera states and parameters. |
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