Structure that defines a new plane, holding information directly from the ZED SDK. Data within is relative to the camera; More...
Attributes | |
sl.ERROR_CODE | ErrorCode |
Error code returned by the ZED SDK when the plane detection was attempted. More... | |
PLANE_TYPE | Type |
Type of the plane (floor, hit_vertical, etc.) More... | |
Vector3 | PlaneNormal |
Normalized vector of the direction the plane is facing. More... | |
Vector3 | PlaneCenter |
Camera-space position of the center of the plane. More... | |
Vector3 | PlaneTransformPosition |
Camera-space position of the center of the plane. More... | |
Quaternion | PlaneTransformOrientation |
Camera-space rotation/orientation of the plane. More... | |
Vector4 | PlaneEquation |
The mathematical Vector4 equation of the plane. More... | |
Vector2 | Extents |
How wide and long/tall the plane is in meters. More... | |
int | BoundsSize |
How many points make up the plane's bounds, eg. the array length of Bounds. More... | |
Vector3[] | Bounds |
Positions of the points that make up the edges of the plane's mesh. More... | |
Structure that defines a new plane, holding information directly from the ZED SDK. Data within is relative to the camera;
sl.ERROR_CODE ErrorCode |
Error code returned by the ZED SDK when the plane detection was attempted.
PLANE_TYPE Type |
Type of the plane (floor, hit_vertical, etc.)
Vector3 PlaneNormal |
Normalized vector of the direction the plane is facing.
Vector3 PlaneCenter |
Camera-space position of the center of the plane.
Vector3 PlaneTransformPosition |
Camera-space position of the center of the plane.
Quaternion PlaneTransformOrientation |
Camera-space rotation/orientation of the plane.
Vector4 PlaneEquation |
The mathematical Vector4 equation of the plane.
Vector2 Extents |
How wide and long/tall the plane is in meters.
int BoundsSize |
How many points make up the plane's bounds, eg. the array length of Bounds.
Vector3 [] Bounds |
Positions of the points that make up the edges of the plane's mesh.