The ZED SDK allows you to add depth and motion sensing to your application. Available as a standalone installer, the ZED SDK includes applications, tools and sample projects with source code.
Jul 27, 2017
The ZED SDK 2.1 release includes an update of the Depth Sensing API, Spatial Mapping API and Unity plugin, along with removal of OpenCV dependency for all platforms.
sl::Mesh
API documentation for more information.retrieveMeasure()
function to allow retrieval of smaller depth resolutions.InitParameters::depth_stabilization
to enable depth stabilization. Enabled by default in 2.1.MEASURE_NORMALS
as a new MEASURE
to extract the normal map of the scene. The output is an sl::Mat
with 4 channels (x,y,z,empty)
of 32-bit float.InitParameters::enable_right_measure
to extract any type of measure MEASURE_XXX_RIGHT
mapped on the right image.PERFORMANCE
mode.getEulerAngles()
to retrieve camera rotations in degrees or radians.getRotation()
into getRotationMatrix()
.sl::Chunk
to allow access to smaller parts of a mesh ("chunks").Mesh::getVisibilityList()
to get the list of chunks visible by the ZED.Mesh::getSurroundingList()
to get the list of chunks located within a specific distance of the ZED.For older releases and changelog, see the ZED SDK release archive.