Sets the recording parameters. More...
Functions | |
RecordingParameters (string filename="", SVO_COMPRESSION_MODE compression=SVO_COMPRESSION_MODE.H264_BASED, uint bitrate=0, int fps=0, bool transcode=false) | |
Constructor More... | |
Attributes | |
string | videoFilename |
filename of the SVO file. More... | |
SVO_COMPRESSION_MODE | compressionMode |
compression_mode : can be one of the SVO_COMPRESSION_MODE enum More... | |
int | targetFPS |
defines the target framerate for the recording module. More... | |
uint | bitrate |
bitrate : override default bitrate of the SVO file, in KBits/s. Only works if SVO_COMPRESSION_MODE is H264 or H265. : 0 means default values (depends on the resolution) More... | |
bool | transcode |
In case of streaming input, if set to false, it will avoid decoding/re-encoding and convert directly streaming input into a SVO file. This saves a encoding session and can be especially useful on NVIDIA Geforce cards where the number of encoding session is limited. More... | |
Sets the recording parameters.
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inline |
Constructor
string videoFilename |
filename of the SVO file.
Referenced by Camera.EnableRecording().
SVO_COMPRESSION_MODE compressionMode |
compression_mode : can be one of the SVO_COMPRESSION_MODE enum
Referenced by Camera.EnableRecording().
int targetFPS |
defines the target framerate for the recording module.
Referenced by Camera.EnableRecording().
uint bitrate |
bitrate : override default bitrate of the SVO file, in KBits/s. Only works if SVO_COMPRESSION_MODE is H264 or H265. : 0 means default values (depends on the resolution)
Referenced by Camera.EnableRecording(), and RecordingParameters.RecordingParameters().
bool transcode |
In case of streaming input, if set to false, it will avoid decoding/re-encoding and convert directly streaming input into a SVO file. This saves a encoding session and can be especially useful on NVIDIA Geforce cards where the number of encoding session is limited.
Referenced by Camera.EnableRecording(), and RecordingParameters.RecordingParameters().