This is the complete list of members for Rotation, including all inherited members.
getEulerAngles(bool radian=true) const | Rotation | |
getInfos() | Matrix3f | |
getOrientation() const | Rotation | |
getRotationVector() | Rotation | |
identity() | Matrix3f | static |
inverse() | Matrix3f | |
inverse(const Matrix3f &rotation) | Matrix3f | static |
Matrix3f() | Matrix3f | |
Matrix3f(float data[]) | Matrix3f | |
Matrix3f(const Matrix3f &mat) | Matrix3f | |
matrix_name | Matrix3f | |
operator!=(const Matrix3f &mat) const | Matrix3f | |
operator()(int u, int v) | Matrix3f | |
operator*(const Matrix3f &mat) const | Matrix3f | |
operator*(const float &scalar) const | Matrix3f | |
operator+(const Matrix3f &mat) const | Matrix3f | |
operator+(const float &scalar) const | Matrix3f | |
operator-(const Matrix3f &mat) const | Matrix3f | |
operator-(const float &scalar) const | Matrix3f | |
operator==(const Matrix3f &mat) const | Matrix3f | |
Rotation() | Rotation | |
Rotation(const Rotation &rotation) | Rotation | |
Rotation(const Matrix3f &mat) | Rotation | |
Rotation(const Orientation &orientation) | Rotation | |
Rotation(const float angle, const Translation &axis) | Rotation | |
setEulerAngles(const float3 &euler_angles, bool radian=true) | Rotation | |
setIdentity() | Matrix3f | |
setOrientation(const Orientation &orientation) | Rotation | |
setRotationVector(const float3 &vec_rot) | Rotation | |
setZeros() | Matrix3f | |
transpose() | Matrix3f | |
transpose(const Matrix3f &rotation) | Matrix3f | static |
zeros() | Matrix3f | static |