This is the complete list of members for Rotation, including all inherited members.
| getEulerAngles(bool radian=true) const | Rotation | |
| getInfos() | Matrix3f | |
| getOrientation() const | Rotation | |
| getRotationVector() | Rotation | |
| identity() | Matrix3f | static |
| inverse() | Matrix3f | |
| inverse(const Matrix3f &rotation) | Matrix3f | static |
| Matrix3f() | Matrix3f | |
| Matrix3f(float data[]) | Matrix3f | |
| Matrix3f(const Matrix3f &mat) | Matrix3f | |
| matrix_name | Matrix3f | |
| operator!=(const Matrix3f &mat) const | Matrix3f | |
| operator()(int u, int v) | Matrix3f | |
| operator*(const Matrix3f &mat) const | Matrix3f | |
| operator*(const float &scalar) const | Matrix3f | |
| operator+(const Matrix3f &mat) const | Matrix3f | |
| operator+(const float &scalar) const | Matrix3f | |
| operator-(const Matrix3f &mat) const | Matrix3f | |
| operator-(const float &scalar) const | Matrix3f | |
| operator==(const Matrix3f &mat) const | Matrix3f | |
| Rotation() | Rotation | |
| Rotation(const Rotation &rotation) | Rotation | |
| Rotation(const Matrix3f &mat) | Rotation | |
| Rotation(const Orientation &orientation) | Rotation | |
| Rotation(const float angle, const Translation &axis) | Rotation | |
| setEulerAngles(const float3 &euler_angles, bool radian=true) | Rotation | |
| setIdentity() | Matrix3f | |
| setOrientation(const Orientation &orientation) | Rotation | |
| setRotationVector(const float3 &vec_rot) | Rotation | |
| setZeros() | Matrix3f | |
| transpose() | Matrix3f | |
| transpose(const Matrix3f &rotation) | Matrix3f | static |
| zeros() | Matrix3f | static |