The ZED SDK allows you to add depth and motion sensing to your application. Available as a standalone installer, the ZED SDK includes applications, tools and sample projects with source code.
Aug 8, 2018
The ZED SDK 2.5 release includes support for CUDA 9.2, along with a major update of ROS, Unreal and Unity plugins.
getDeviceList()
.getDeviceList()
when this function was called multiple times.getIMUData(TIME_REFERENCE_CURRENT)
was called. Now, you can use the timestamp to check if the values are new (timestamp will be different, otherwise they will be the same).resetTracking()
while grab()
is running.getPosition()
just after a call to resetTracking()
.SpatialMappingParameters::set(mapping_range)
. Now appropriate range is derived from selected MAPPING_RESOLUTION
when calling enableSpatialMapping()
if SpatialMappingParameters::range_meter
is not defined.getRecommendedRange(mapping_resolution, &camera)
to set SpatialMappingParameters::range_meter
directly to the recommanded value.libusb-0.1
dependency to fix an issue when using the ZED for an extended period of time.Camera::close()
on Linux Ubuntu when the camera was unplugged during a frame grab.RIGHT_HANDED_Z_UP_X_FWD
for use in ROS.NaN
values in depth FILL when setting the confidence threshold at 100.UNIT
parameter was not set in METERS
.For older releases and changelog, see the ZED SDK release archive.