Contains the result of the object detection module. The detected objects are listed in object_list.
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| bool | getObjectDataFromId (sl::ObjectData &objectData, int objectDataId) |
| | Function that look for a given object ID in the current object list and return the object associated if found and a status. More...
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Contains the result of the object detection module. The detected objects are listed in object_list.
◆ getObjectDataFromId()
| bool getObjectDataFromId |
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sl::ObjectData & |
objectData, |
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int |
objectDataId |
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Function that look for a given object ID in the current object list and return the object associated if found and a status.
- Parameters
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| objectData | [out] : the object corresponding to the given ID if found |
| objectDataId | [in] : the input object ID |
- Returns
- True if found False otherwise
◆ timestamp
Defines the timestamp corresponding to the frame acquisition. This value is especially useful for the async mode to synchronize the data.
◆ object_list
The list of detected objects.
◆ is_new
Defined if the object list has already been retrieved or not.
◆ is_tracked
Defined if both the object tracking and the world orientation has been setup.