Container to store the externally detected objects. The objects can be ingested using Camera::ingestcustomBoxObjects() functions to extract 3D information and tracking over time. More...
Functions | |
| CustomBoxObjectData () | |
Attributes | |
| String | unique_object_id |
| Unique ID to help identify and track AI detections. Can be either generated externally, or using generate_unique_id() or left empty. More... | |
| std::vector< sl::uint2 > | bounding_box_2d |
| 2D bounding box represented as four 2D points starting at the top left corner and rotation clockwise. Expressed in pixels on the original image resolution, [0,0] is the top left corner. More... | |
| int | label |
| Object label, this information is passed-through and can be used to improve object tracking Should define an object class. This means that any similar object (in classification) should share the same label number. More... | |
| float | probability |
| Detection confidence. Should be [0-1]. It can be used to improve the object tracking. More... | |
| bool | is_grounded = true |
| Provide hypothesis about the object movements (degrees of freedom) to improve the object tracking. More... | |
Container to store the externally detected objects. The objects can be ingested using Camera::ingestcustomBoxObjects() functions to extract 3D information and tracking over time.
| String unique_object_id |
Unique ID to help identify and track AI detections. Can be either generated externally, or using generate_unique_id() or left empty.
| std::vector<sl::uint2> bounding_box_2d |
2D bounding box represented as four 2D points starting at the top left corner and rotation clockwise. Expressed in pixels on the original image resolution, [0,0] is the top left corner.
| int label |
Object label, this information is passed-through and can be used to improve object tracking Should define an object class. This means that any similar object (in classification) should share the same label number.
| float probability |
Detection confidence. Should be [0-1]. It can be used to improve the object tracking.
| bool is_grounded = true |
Provide hypothesis about the object movements (degrees of freedom) to improve the object tracking.