How to Use OpenCV with ZED in C++
Introduction #
In this tutorial, you will learn how to capture and display color and depth images using OpenCV and the ZED SDK in C++.
Code Example #
The sample code is available on GitHub.
Sharing image data between ZED SDK and OpenCV #
The ZED SDK provides its own sl::Mat
class to store image data, with a structure and data types similar to OpenCV cv::Mat
. Image data can be shared between sl::Mat
and cv::Mat
by having both memory pointers pointing to the same address. Therefore, no data transfer is required between the two matrices.
To convert an sl::Mat to a cv::Mat, we provide an slMat2cvMat()
function in the OpenCV sample.
// Create a sl::Mat object (4 channels of type unsigned char) to store the image.
sl::Mat image_zed(zed.getResolution(), MAT_TYPE::U8_C4);
// Create an OpenCV Mat that shares sl::Mat data
cv::Mat image_ocv = slMat2cvMat(image_zed);
Capturing Video #
To capture video, use grab()
and retrieveImage()
. Since sl::Mat
and cv::Mat
share the same data, calling retrieveImage()
will update the OpenCV matrix as well. Display the video with OpenCV using cv::imshow()
.
if (zed.grab() == ERROR_CODE::SUCCESS) {
// Retrieve the left image in sl::Mat
// The cv::Mat is automatically updated
zed.retrieveImage(image_zed, VIEW::LEFT);
// Display the left image from the cv::Mat object
cv::imshow("Image", image_ocv);
}
Capturing Depth #
A depth map is a 1-channel matrix with 32-bit float values for each pixel. Each value expresses the distance of a pixel in the scene. The depth map can be retrieved using retrieveMeasure()
and shared with a cv::Mat
. Please refer to the Depth API for more information.
// Create a sl::Mat with float type (32-bit)
sl::Mat depth_zed(zed.getResolution(), MAT_TYPE::F32_C1);
// Create an OpenCV Mat that shares sl::Mat data
cv::Mat depth_ocv = slMat2cvMat(depth_zed);
if (zed.grab() == ERROR_CODE::SUCCESS) {
// Retrieve the depth measure (32-bit)
zed.retrieveMeasure(depth_zed, MEASURE::DEPTH);
// Print the depth value at the center of the image
std::cout << depth_ocv.at<float>(depth_ocv.rows/2, depth_ocv.cols/2) << std::endl;
}
Displaying Depth #
A cv::Mat
with 32-bit float values can’t be displayed with cv::imshow
.
If you want to display the depth map you have to normalize it to fit in an unsigned char
matrix.
A call to sl::Camera::retrieveImage
with VIEW::DEPTH
returns such an image of the depth data as a grayscale image.
Do not use this representation for other purposes than displaying the image.
// Create a sl::Mat object (4 channels of type unsigned char) to store the image.
sl::Mat image_depth_zed(zed.getResolution(), MAT_TYPE::U8_C4);
// Create an OpenCV Mat that shares sl::Mat data
cv::Mat image_depth_ocv = slMat2cvMat(image_depth_zed);
if (zed.grab() == ERROR_CODE::SUCCESS) {
// Retrieve the normalized depth image
zed.retrieveImage(image_depth_zed, VIEW::DEPTH);
// Display the depth view from the cv::Mat object
cv::imshow("Image", image_depth_ocv);
}
UVC Capture #
You can also use the ZED as a standard UVC camera in OpenCV to capture raw stereo video using the code snippet below. To get rectified images and calibration with OpenCV, use the native capture sample available on GitHub.
// Open the ZED camera
VideoCapture cap(0);
if(!cap.isOpened())
return -1;
// Set the video resolution to HD720 (2560*720)
cap.set(CV_CAP_PROP_FRAME_WIDTH, 2560);
cap.set(CV_CAP_PROP_FRAME_HEIGHT, 720);
for(;;)
{
Mat frame, left, right;
// Get a new frame from camera
cap >> frame;
// Extract left and right images from side-by-side
left_image = frame(cv::Rect(0, 0, frame.cols / 2, frame.rows));
right_image = frame(cv::Rect(frame.cols / 2, 0, frame.cols / 2, frame.rows));
// Display images
imshow("frame", frame);
imshow("left", left_image);
imshow("right", right_image);
if(waitKey(30) >= 0) break;
}
// Deinitialize camera in the VideoCapture destructor
return 0;