Integrations
ZED cameras feature a robust API that enables seamless integration with a wide range of third-party libraries, frameworks, and development environments.
Integration | Description | Links | |
---|---|---|---|
![]() | ZED Docker | Shows how to run the ZED SDK in a Docker container. | GitHub DockerHub |
![]() | ZED ROS 2 | Provides access to ZED data through ROS 2 topics and services. | GitHub |
![]() | ZED Isaac Sim | Provides an extension to simulate ZED cameras with NVIDIA Omniverse™ Isaac Sim on the NVIDIA Omniverse™ platform. | GitHub |
![]() | ZED Foxglove | Shows how to use Foxglove with ZED cameras. | Doc |
![]() | ZED Yolo | Uses the ZED SDK and YOLO object detection to display the 3D location of objects and people in a scene. | GitHub |
![]() | ZED Unity Plugin | Provides access to ZED SDK features in Unity. | GitHub |
![]() | ZED UE5 Plugin | Provides access to ZED SDK features in Unreal Engine 5. | GitHub |
![]() | ZED GStreamer | Plugins to use the ZED and its SDK in a GStreamer pipeline. | GitHub |
![]() | ZED OpenCV | Shows how to capture image, depth and point cloud and convert them to OpenCV format. | GitHub |
![]() | ZED PyTorch | Uses ZED SDK and PyTorch to detect, segment, classify and locate objects in 3D. | GitHub |
![]() | ZED Matlab | Enables the utilization of the ZED SDK within Matlab. | GitHub |
![]() | ZED OpenPose | Uses ZED SDK and OpenPose skeleton detection to display real-time multi-person 3D pose of human bodies. | GitHub |
![]() | ZED OpenGL | Shows how to use GPU memory to display camera images and depth using OpenGL. | GitHub |
![]() | ZED Aruco | Shows how to track or relocalize the position of one or multiple cameras using an Aruco marker. | GitHub |
![]() | ZED PCL | Shows how to acquire and display a 3D point cloud with PCL (Point Cloud Library). | GitHub |
![]() | ZED ROS | Provides access to ZED data through ROS topics and services. | GitHub |
![]() | ZED OpenNI2 | OpenNI2 driver for the ZED stereo camera family. | GitHub |