Vector3< T > Member List

This is the complete list of members for Vector3< T >, including all inherited members.

cross(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >inlinestatic
distance(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >inlinestatic
dot(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >inlinestatic
norm()Vector3< T >inline
operator*(const Vector3< T > &a, T b)Vector3< T >friend
operator*(T a, const Vector3< T > &b)Vector3< T >friend
operator*(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >friend
operator*(const Vector3< T > &a, const Matrix3f &b)Vector3< T >friend
operator*=(Vector3< T > &itself, T d)Vector3< T >friend
operator*=(Vector3< T > &itself, const Vector3< T > &b)Vector3< T >friend
operator*=(Vector3< T > &itself, const Matrix3f &b)Vector3< T >friend
operator+(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >friend
operator+=(Vector3< T > &itself, T d)Vector3< T >friend
operator+=(Vector3< T > &itself, const Vector3< T > &b)Vector3< T >friend
operator-(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >friend
operator-=(Vector3< T > &itself, T d)Vector3< T >friend
operator-=(Vector3< T > &itself, const Vector3< T > &b)Vector3< T >friend
operator/(const Vector3< T > &a, T b)Vector3< T >friend
operator/(const Vector3< T > &a, const Vector3< T > &b)Vector3< T >friend
operator/=(Vector3< T > &itself, T d)Vector3< T >friend
operator/=(Vector3< T > &itself, const Vector3< T > &b)Vector3< T >friend
operator=(const Vector4< T > &other)Vector3< T >inline
operator[](int i)Vector3< T >inline
ptr() constVector3< T >inline
setValues(const T *b)Vector3< T >inline
size() constVector3< T >inline
square()Vector3< T >inline
sum()Vector3< T >inline
Vector3()Vector3< T >inline
Vector3(const T &t)Vector3< T >inline
Vector3(const T *tp)Vector3< T >inline
Vector3(const T v0, const T v1, const T v2)Vector3< T >inline
Vector3(const Vector3< T > &v)Vector3< T >inline
Vector3(const Vector2< T > &v, const T d=0)Vector3< T >inline
Vector3(const Vector4< T > &v)Vector3< T >inline